

I don't feel like I have a real chance against taking down China as of now, but the lag made me stop playing. I feel that there should be some special trigger which allows countries of same culture to core their own lands faster and cheaper, Since the gap between me and China is only growing. I played for fifty years and even then I felt as if I was nowhere near being able to core all of it, and I play as Japan A LOT. Japanis kind of doomed because they will lose out a lot of administration points and time on coring all the clans. Maybe I just played too little with other countries than Japan.Ĥ. Sometimes it just feels like I am doing the same things and I don't feel like there is a huge conflict between my religions. While religion has been reworked, I kind of wish they had added more to it. Changing capital is also broken as it didn't recognize the change of being more closer to the new capital but just stayed the way it was.ģ.
#Aurora universalis paradox forums mod
There are plenty of weird bugs which breaks the mod as infrastructure like roads and ports don't make them more connected to my capital, which kind of breaks the points of building them. Latest version is very laggy and is rather prone to crashing, which is probably the main reason that I am not using the mod all the time.Ģ. Soldiers are also more expensive to make it harder to have a big army even during peacetime, making it plausible to consider disbanding some of them.ġ. Forts are actually useful as they can be built earlier and make it harder to take unless you have enough manpower and forces to siege them. No more flying over unsurmountable heights.ġ0. Mountains will block you from passing like in ck2. The AI is much smarter and will take the initiative to attack you if you get to tangled up in one conflict and will gang up on you even if you have good relations and no coalitions.ĩ. Fleets are bloody expensive but since there is more trade, there is more profits to be made.Ĩ. More dynasty options and easier management of yout heirs.ħ. Rather than increasing revolt chance, uncored lands instead gives you penalty in gold so taking too much land will drain your coffers, allowing for smaller more historic expansions closer to your homelands which help prevent blobbing and constant ten year wars.Ħ. I constantly need to build roads and manage my economy because war is actually expensive to wage, which makes it far more important to have good relations with your allies.

When they do happen though, they occur much bigger than ordinary rebel stacks. Coring no longer makes people more keen to constant revolts, and it is actually rare for revolts to happen if you carefully manage your kingdom. More peacetime events and longer recovering times. Different decisions and buildings will allow my population to grow and let states that are closer to me to grow faster than those more distant and isolated to my kingdom.Ĥ. While it is nice being able to expand my realm, I no longer use development points to develop my kingdom. More technologies and longer & earlier end game. Playing it in MP is fantastically fun, if I have ever had the chance.ģ. When I play as Japan I feel like I am a small lord trying to fight my way to the top. The map is absolutely beautiful, if not to the point that it is grotesquelly difficult to find anything in the HRE. In the normal version, religion sort of only exists as a nuisance most of the time only to later kind of disappear as you gain better missionaries.Ģ. There are minorities so conflicts can occur unless I carefully watch over them and protect their rights. I can actually feel like religion exists as an entity in the game, being able to choose between being secularized or being more fanatic about it. Today I'd like to talk some about the biggest mod in EU4, Meiou and taxes, what I think is good about it, and what I find less amusing about it.ġ.
